A problem with blurry results around foreground objects
Posted: 02.01.2020 02:06
Hello,
I am not sure quite how to describe what I am seeing but there seems to be some calculation error going on where the program doesn't know what to do it is rendering objects behind the foreground object as a kind of halation blur. I have tried both Method B and Method C. Is this correctable in my rendering settings?
I am not sure quite how to describe what I am seeing but there seems to be some calculation error going on where the program doesn't know what to do it is rendering objects behind the foreground object as a kind of halation blur. I have tried both Method B and Method C. Is this correctable in my rendering settings?