1st attempt at Quicktime VR with Helicon Focus

Shooting in macro mode, techniques, tips & tricks
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TomMeeks
Posts: 45
Joined: 05.09.2006 00:10
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1st attempt at Quicktime VR with Helicon Focus

Post by TomMeeks »

You'll have to pardon both the subject and the quality of the camera used in this test. The subject was close at hand, dead and cooperative. The camera was close at hand and has a live video feed so that tracking focus changes are a bit easier... especially for a first time effort.

Each VR image was taken with 10 or more shots and processed in Helicon Focus without any prior experience with the product.

http://www.marcoslive.com/images/hfvrgr ... rsmall.mov

I was quite pleased with the workflow and the result. I have also posted the test with and without Helicon Focus on the DPReview OpenTalk forums.

http://forums.dpreview.com/forums/read. ... e=19883313
Last edited by TomMeeks on 19.09.2006 00:47, edited 1 time in total.
Dan Kozub
Posts: 355
Joined: 24.03.2004 18:14

Post by Dan Kozub »

Thanks for your tests! Very intersting experiment.
TomMeeks
Posts: 45
Joined: 05.09.2006 00:10
Contact:

It's a very nice product

Post by TomMeeks »

It should be one of the more difficult things for HeliconFocus to deal with.

First, there was the flatness of the image due to using a light ring; secondly, there was a lack of bright colors and sharp contrasts and thirdly, the camera itself is softer than one might really want for macro shooting. Everything worked AGAINST HeliconFocus, yet it was able to do a reasonably good job.

The next stage is to (1) add depth with different lighting and (2) use a different camera. While E-10 has fewer pixels than the Casio EX-P505, it also has better glass.

While a brightly colored better subject might have provided more 'wow' factor, it might have masked the real things that we must take into consideration to do this well.

I only wish that I'd had this product when I shot this:

http://i101.photobucket.com/albums/m47/ ... plexus.jpg
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